Object Oriented Principles

Basic Principles :

  1. Maintainability
  2. Extensibility
  3. Modularity

SOLID, GRASP, and Other Basic Principles of Object-Oriented Design

  1. Single Responsibility Principle (SOLID)
  2. High Cohesion (GRASP)
  3. Low Coupling (GRASP)
  4. Open Closed Principle (SOLID)
  5. Liskov Substitution principle (SOLID)
  6. Interface Segregation Principle (SOLID)
  7. Dependency Inversion Principle (SOLID)
  8. Program to an Interface, not to an Implementation
  9. Hollywood Principle
  10. Polymorphism (GRASP)
  11. Information Expert (GRASP)
  12. Creator (GRASP)
  13. Pure Fabrication (GRASP)
  14. Controller (GRASP)
  15. Favor composition over inheritance
  16. Indirection (GRASP)

Do not apply all of the principles at once, read reference.

Read Me : (Reference)

https://dzone.com/articles/solid-grasp-and-other-basic-principles-of-object-o#:~:text=Open%20Closed%20Principle%20(SOLID),Dependency%20Inversion%20Principle%20(SOLID)